I've been having some trouble getting plugins to compile with MonoDevelop. I can load the solution ok. I keep getting CS0246 telling me it can't find Terraria_Server. I'm trying to compile the Login plugin so I can test some changes I made. I'm guessing I don't have the source files in the right locations. I tried compiling just the plugin from the archive's extracted directory as is. I even tried moving the login plugin into the TDSM source directory and compiling from there. I looked on the forum and wiki for information on this, but I didn't see anything on this in particular, or I missed it.
I can start a new solution and compile it without problem. Maybe since this is a plugin (dll), it's normally going to complain a lot and I should just tell the IDE to ignore them, but I couldn't find a way to do that. I'm new to C#, I'm just learning it a little. Hoping for a little direction in compiling plugins and tdsm it's self with MonoDevelop since one day I hope to help out on that.