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Author Topic: [b38] Essentials!  (Read 29733 times)

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Darklore

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Re: [b33] Essentials!
« Reply #105 on: October 11, 2011, 06:48:45 AM »
with the kits part of this plugin, is there a way to spawn like a stack of wood or bricks for the moment i can only spawn an item at a time

godslam

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Re: [b33] Essentials!
« Reply #106 on: October 14, 2011, 04:05:37 AM »
with the kits part of this plugin, is there a way to spawn like a stack of wood or bricks for the moment i can only spawn an item at a time

/give <user> <amount> <item>

That's how I do it.

Darklore

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Re: [b33] Essentials!
« Reply #107 on: October 14, 2011, 07:51:49 AM »
thats an op command, i wanted to let none op's use the /kit name to spawn stuff, not the best gear or anything but things like a bunch of torches or some shine potions. at the moment im just typing it in the kits.xml like this for each item i want to give like <item id="8"/><item id="8"/><item id="8"/> , is there a better way

godslam

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Re: [b33] Essentials!
« Reply #108 on: October 14, 2011, 04:06:02 PM »
thats an op command, i wanted to let none op's use the /kit name to spawn stuff, not the best gear or anything but things like a bunch of torches or some shine potions. at the moment im just typing it in the kits.xml like this for each item i want to give like <item id="8"/><item id="8"/><item id="8"/> , is there a better way

Derp, I should read.

There's a permissions plug. You may want to grab that to use.

Darklore

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Re: [b33] Essentials!
« Reply #109 on: October 18, 2011, 08:42:16 PM »
There is an option to allow anyone  to use kits in essentials already. my question is, do i have to type in to the kit.xml  <item id="8"/> for each torch i want to give eg. say i want to them to get 5 torchs id go <item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/> , or is there a way of typing it lie this <item id="8"/>*5 or something easier then typing it out so many times




EDIT: awesome, is it going to be released soon or with build #36
« Last Edit: October 19, 2011, 02:48:04 AM by Darklore »

DeathCradle

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Re: [b33] Essentials!
« Reply #110 on: October 18, 2011, 11:19:47 PM »
There is an option to allow anyone  to use kits in essentials already. my question is, do i have to type in to the kit.xml  <item id="8"/> for each torch i want to give eg. say i want to them to get 5 torchs id go <item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/><item id="8"/> , or is there a way of typing it lie this <item id="8"/>*5 or something easier then typing it out so many times

I'm fixing that up now ;)

Darklore

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Re: [b33] Essentials!
« Reply #111 on: October 22, 2011, 09:49:53 AM »
Quote
I'm fixing that up now ;)


awesome, is it going to be released soon or with build #36 (and when is that going to be finished)

1cecold

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Re: [b33] Essentials!
« Reply #112 on: November 08, 2011, 08:35:09 PM »
Hi, i'm using a dedicated server on tdsm b35 and as soon as i added essentials.dll i have problems connectinf to the server, i try to join and i'm stuck on found server and it doesn't ask me for a password either, any help would be appreciated

1ce
« Last Edit: November 08, 2011, 08:40:34 PM by 1cecold »

YM_Industries

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Re: [b36] Essentials!
« Reply #113 on: November 10, 2011, 06:07:14 AM »
Link is down... :(

1cecold

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Re: [b36] Essentials!
« Reply #114 on: November 10, 2011, 06:40:13 AM »
this is the error i get

09/11/2011 10:46:19 Main> Error loading plugin assembly C:\Program Files (x86)\Steam\steamapps\common\terraria\Plugins\Essentials.dll:
System.Reflection.ReflectionTypeLoadException: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information.
   at System.Reflection.RuntimeModule.GetTypes(RuntimeModule module)
   at System.Reflection.RuntimeModule.GetTypes()
   at System.Reflection.Assembly.GetTypes()
   at Terraria_Server.Plugins.PluginManager.LoadPluginAssembly(Assembly assembly)
   at Terraria_Server.Plugins.PluginManager.LoadPluginFromDLL(String PluginPath)

D1G1T4L3CH0

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Re: [b36] Essentials!
« Reply #115 on: November 10, 2011, 07:57:41 PM »
Did you unblock the dll? Take a look here for how.
Server Machine: Xubuntu 11.10 Xfce Mono 2.10.5
Thanks to all those who work on TDSM. It's a great alternative to the official one. And thanks to the plugin devs too for making it even better.

1cecold

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Re: [b36] Essentials!
« Reply #116 on: November 12, 2011, 08:06:19 AM »
yeah i did unlock it

inisfield

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Re: [b36] Essentials!
« Reply #117 on: November 12, 2011, 10:15:01 PM »
Thanks for the update, but I'm having a problem with the kits and warps.
first of all, to get the warp list, you have to put an integer after /warplist, it doesn't matter what the number is but you have to put one. Also, is there a command to delete the warps, or do i have to edit the warps.xml to do that.

I cannot get the kits to work, here is my kits.xml. when i do /kit tools it says:
kit: A connected player's name was expected for argument 1.
so I do /kit inisfield tools and i get:
Error: specified kit Inisfield does not exist. please do /kit help
and when I do /kit help, it says:
kit: A connected player's name was expected for argument 1.

Edit: I am not using TDCM
« Last Edit: November 12, 2011, 10:22:34 PM by inisfield »

Lt.DoomY

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Re: [b36] Essentials!
« Reply #118 on: November 13, 2011, 06:51:38 PM »
I think there is a bug with the /warplist because when I used page 1 when there was less then 4 warps it showed the warp name's but when I got 5 warps. it gives me this everytime I type /warplist 1 :

warplist: Pages: 1 => 1

And it will not let you view the warps... am I doing something wrong or is anyone else getting this?

Bagels

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Re: [b36] Essentials!
« Reply #119 on: November 21, 2011, 06:06:44 PM »
Code: [Select]
21/11/2011 17:01:00 Pool> Bagels sent command: /plugin enable Essentials
21/11/2011 17:01:00 Pool> Exception while enabling plugin Essentials:
System.ApplicationException: AddCommand: duplicate command: !
  at Terraria_Server.Plugins.BasePlugin.AddCommand (System.String prefix) [0x00000] in <filename unknown>:0
  at Essentials.Essentials.Enabled () [0x00000] in <filename unknown>:0
  at Terraria_Server.Plugins.BasePlugin.Enable () [0x00000] in <filename unknown>:0

 


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